Starter 1999 (s99)
Set Information
Field | Value |
---|---|
Name: | Starter 1999 |
Cards in This Set (173)

Breath of Life
(Starter 1999)
DiTerlizzi
Return target creature card from your graveyard to the battlefield.

Vizzerdrix
(Starter 1999)
Eric Peterson
Its swamp cousin may be meaner, but the vizzerdrix is much bigger.

Devout Monk
(Starter 1999)
Daniel Gelon
When this creature enters, you gain 1 life.
Discipline wears many robes.

Gravedigger
(Starter 1999)
Dermot Power
When this creature enters, you may return target creature card from your graveyard to your hand.

Volcanic Dragon
(Starter 1999)
Janine Johnston
Flying, haste
Speed and fire are always a deadly combination.

Howling Fury
(Starter 1999)
Mike Dringenberg
Target creature gets +4/+0 until end of turn.
I howl my soul to the moon, and the moon howls with me.

Coral Eel
(Starter 1999)
Una Fricker
Some fishers like to eat eels, and some eels like to eat fishers.

Air Elemental
(Starter 1999)
Doug Chaffee
Flying
As insubstantial, and as powerful, as the wind that carries it.

Devoted Hero
(Starter 1999)
DiTerlizzi
The heart's courage is the soul's guardian.

Blinding Light
(Starter 1999)
John Coulthart
Tap all nonwhite creatures.
Let the unjust avert their faces and contemplate their peril.

Durkwood Boars
(Starter 1999)
Mike Kimble
"And the unclean spirits went out, and entered the swine: and the herd ran violently . . . ." —*The Bible*, Mark 5:13

Muck Rats
(Starter 1999)
Una Fricker
"Just as some fool said it couldn't get worse, the rats began to show up." —Foot soldier

Foot Soldiers
(Starter 1999)
Kev Walker
Infantry deployment is the art of putting your troops in the wrong place at the right time.

Raise Dead
(Starter 1999)
Charles Gillespie
Return target creature card from your graveyard to your hand.
The earth cannot hold that which magic commands.

Hand of Death
(Starter 1999)
Heather Hudson
Destroy target nonblack creature.
The touch of death is never gentle.

False Peace
(Starter 1999)
Zina Saunders
Target player skips all combat phases of their next turn.
Mutual consent is not required for war.

Venerable Monk
(Starter 1999)
D. Alexander Gregory
When this creature enters, you gain 2 life.
Age wears the flesh but galvanizes the soul.

Whirlwind
(Starter 1999)
John Matson
Destroy all creatures with flying.


Wild Griffin
(Starter 1999)
Jeff Miracola
Flying
Two little goblins, out in the sun. Down came a griffin, and then there was one.

Whiptail Wurm
(Starter 1999)
Una Fricker
It's hard to say for certain which end is more dangerous.

Nature's Cloak
(Starter 1999)
Rebecca Guay
Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

Ardent Militia
(Starter 1999)
Zina Saunders
Vigilance
Some fight for honor and some for gold, but the militia fight for hearth and home.

Tidings
(Starter 1999)
Pete Venters
Draw four cards.
"Many wearing rapiers are afraid of goose-quills." —William Shakespeare, *Hamlet*

Merfolk of the Pearl Trident
(Starter 1999)
DiTerlizzi
Are merfolk humans with fins, or are humans merfolk with feet?

Border Guard
(Starter 1999)
Kev Walker
"Join the army, see foreign countries!" they'd said.

Sacred Nectar
(Starter 1999)
Janine Johnston
You gain 4 life.
"For he on honey-dew hath fed, And drunk the milk of Paradise." —Samuel Taylor Coleridge, "Kubla Khan"

Righteous Fury
(Starter 1999)
Edward P. Beard, Jr.
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.

Moon Sprite
(Starter 1999)
Terese Nielsen
Flying
"I am that merry wanderer of the night." —William Shakespeare, *A Midsummer Night's Dream*

Remove Soul
(Starter 1999)
Mike Dringenberg
Counter target creature spell.
When your enemies are denied soldiers, they are denied victory.

Lynx
(Starter 1999)
Rebecca Guay
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Rarely seen, hardly heard, never caught.

Denizen of the Deep
(Starter 1999)
Anson Maddocks
When this creature enters, return each other creature you control to its owner's hand.

Dakmor Sorceress
(Starter 1999)
Matthew D. Wilson
Dakmor Sorceress's power is equal to the number of Swamps you control.

Silverback Ape
(Starter 1999)
Ron Spears
His true majesty is not in his silver, but in his size.

Dakmor Plague
(Starter 1999)
Jeff Miracola
Dakmor Plague deals 3 damage to each creature and each player.
The tiniest cough can be deadlier than the fiercest dragon.

Snapping Drake
(Starter 1999)
Christopher Rush
Flying (This creature can't be blocked except by creatures with flying or reach.)
Drakes claim to be dragons—until the dragons show up.

Giant Octopus
(Starter 1999)
John Matson
At the sight of the thing the calamari vendor's eyes went wide, but from fear or avarice none could tell.

Angel of Mercy
(Starter 1999)
Melissa A. Benson
Flying When this creature enters, you gain 3 life.

Time Ebb
(Starter 1999)
Alan Rabinowitz
Put target creature on top of its owner's library.
Like the tide, time both ebbs and flows.

Loyal Sentry
(Starter 1999)
Ron Spears
When this creature blocks a creature, destroy that creature and this creature.

Alluring Scent
(Starter 1999)
Melissa A. Benson
All creatures able to block target creature this turn do so.
No earthly armor is protection against this sweetness.

Steadfastness
(Starter 1999)
Kev Walker
Creatures you control get +0/+3 until end of turn.
Brute force wins the battles. Conviction wins the wars.

Norwood Archers
(Starter 1999)
Rebecca Guay
Reach (This creature can block creatures with flying.)
"'Air superiority?' Not while our archers scan the skies." —Elvish scout

Gerrard's Wisdom
(Starter 1999)
Heather Hudson
You gain 2 life for each card in your hand.
"You'll lose a duel if your enemy comes expecting a war."

Raging Goblin
(Starter 1999)
Jeff Miracola
Haste (This creature can attack and {T} as soon as it comes under your control.)
He raged at the world, at his family, at his life. But mostly he just raged.

Cinder Storm
(Starter 1999)
Mark Tedin
Cinder Storm deals 7 damage to any target.
When the sky's rain has turned to fire, what will put it out?

Volcanic Hammer
(Starter 1999)
Edward P. Beard, Jr.
Volcanic Hammer deals 3 damage to any target.
Fire finds its form in the heat of the forge.

Relearn
(Starter 1999)
Zina Saunders
Return target instant or sorcery card from your graveyard to your hand.
The hardest lessons to grasp are the ones you've already learned.

Hollow Dogs
(Starter 1999)
Jeff Miracola
Whenever this creature attacks, it gets +2/+0 until end of turn.
A hollow dog is never empty. It is filled with thirst for the hunt.

Relentless Assault
(Starter 1999)
Geofrey Darrow & I. Rabarot
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Coercion
(Starter 1999)
Jeffrey R. Busch
Target opponent reveals their hand. You choose a card from it. That player discards that card.
"Human tenderness is simply weakness in a pretty package."

Dakmor Scorpion
(Starter 1999)
Randy Gallegos
A scorpion this big you won't find curled up in your boot. Maybe *around* your boot, but not *in* it.

Jagged Lightning
(Starter 1999)
Michael Weaver
Jagged Lightning deals 3 damage to each of two target creatures.

Mind Rot
(Starter 1999)
Steve Luke
Target player discards two cards.

Thunder Dragon
(Starter 1999)
Dana Knutson
Flying When this creature enters, it deals 3 damage to each creature without flying.

Untamed Wilds
(Starter 1999)
NéNé Thomas
Search your library for a basic land card, put that card onto the battlefield, then shuffle.

Phantom Warrior
(Starter 1999)
John Matson
This creature can't be blocked.
The phantom warrior comes from nowhere and returns there just as quickly.

Exhaustion
(Starter 1999)
Paolo Parente
Creatures and lands target opponent controls don't untap during their next untap step.

Sleight of Hand
(Starter 1999)
Phil Foglio
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Goblin Settler
(Starter 1999)
Carl Critchlow
When this creature enters, destroy target land.
Be it ever so crumbled, there's no place like home.

Fire Tempest
(Starter 1999)
Mike Dringenberg
Fire Tempest deals 6 damage to each creature and each player.

Sylvan Basilisk
(Starter 1999)
Ron Spencer
Whenever this creature becomes blocked by a creature, destroy that creature.

Hulking Goblin
(Starter 1999)
Pete Venters
This creature can't block.
The bigger they are, the harder they avoid work.

Wind Sail
(Starter 1999)
Matt Stawicki
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.

Storm Crow
(Starter 1999)
Una Fricker
Flying (This creature can't be blocked except by creatures with flying or reach.)
Storm crow descending, winter unending. Storm crow departing, summer is starting.

Piracy
(Starter 1999)
Bradley Williams
Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
The sea gives, and the sea takes. Some just help with the taking.

Bargain
(Starter 1999)
Phil Foglio
Target opponent draws a card. You gain 7 life.
Bargaining with a goblin is like trading with a child; both believe they already own everything.

Stream of Acid
(Starter 1999)
DiTerlizzi
Destroy target land or nonblack creature.

Bog Imp
(Starter 1999)
Christopher Rush
Flying (This creature can't be blocked except by creatures with flying or reach.)
Don't be fooled by their looks. Think of them as little knives with wings.

Goblin Lore
(Starter 1999)
D. Alexander Gregory
Draw four cards, then discard three cards at random.
"I done forgot more than you'll ever know, pipsqueak." "Yeah—that's your problem."

Wild Ox
(Starter 1999)
Jeffrey R. Busch
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
It has the run of the swamps, and it knows it.

Grizzly Bears
(Starter 1999)
Una Fricker
Don't worry about provoking grizzly bears; they come that way.

Dakmor Ghoul
(Starter 1999)
Dana Knutson
When this creature enters, target opponent loses 2 life and you gain 2 life.
"Cursed be the sickly forms that err from honest Nature's rule!" —Alfred, Lord Tennyson, "Locksley Hall"

Man-o'-War
(Starter 1999)
Una Fricker
When this creature enters, return target creature to its owner's hand.
Beauty to the eye does not always translate to the touch.

Goblin Mountaineer
(Starter 1999)
DiTerlizzi
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Goblin mountaineer, barely keeps his family fed.

Hulking Ogre
(Starter 1999)
Greg Hildebrandt & Tim Hildebrandt
This creature can't block.
Once they realized the ogre had more size than speed, the soldiers simply went around it.


Barbtooth Wurm
(Starter 1999)
Rebecca Guay
In its lair lies a carpet of bones.

Bog Raiders
(Starter 1999)
Carl Critchlow
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Those who live amid decay must expect scavengers.

Path of Peace
(Starter 1999)
Val Mayerik
Destroy target creature. Its owner gains 4 life.
"You could die famous or you could die old. I chose old." —Former soldier

Southern Elephant
(Starter 1999)
Wang Yuqun
Neither predator nor prey, the elephant chooses its place in the battle.

Eager Cadet
(Starter 1999)
Scott M. Fischer
The enthusiasm of the young, sharpened by the discipline of a soldier.

Eye Spy
(Starter 1999)
DiTerlizzi
Look at the top card of target player's library. You may put that card into their graveyard.

Goblin Commando
(Starter 1999)
Todd Lockwood
When this creature enters, it deals 2 damage to target creature.
With a commando around, somebody's gonna get hurt.

Monstrous Growth
(Starter 1999)
Una Fricker
Target creature gets +4/+4 until end of turn.
The nightstalkers' little game of tease-the-squirrel suddenly took an unexpected turn.

Feral Shadow
(Starter 1999)
Cliff Nielsen
Flying
Not all shadows are cast by light—some are cast by darkness.

Wind Drake
(Starter 1999)
Zina Saunders
Flying
"No bird soars too high, if he soars with his own wings." —William Blake, *The Marriage of Heaven and Hell*

Ingenious Thief
(Starter 1999)
Dan Frazier
Flying When this creature enters, look at target player's hand.

Nature's Lore
(Starter 1999)
Alan Rabinowitz
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Every seed planted is another lesson the forest can teach us.

Ravenous Rats
(Starter 1999)
Carl Critchlow
When this creature enters, target opponent discards a card.

Extinguish
(Starter 1999)
Douglas Shuler
Counter target sorcery spell.

Water Elemental
(Starter 1999)
Jeff A. Menges
The water that a ship sails on is the same water that swallows it up. —Chinese proverb

Devastation
(Starter 1999)
Steve Luke
Destroy all creatures and lands.
There is much talk about the art of creation. What about the art of destruction?

Goblin Hero
(Starter 1999)
Pete Venters
When you're a goblin, you don't have to step forward to be a hero—everyone else just has to step back.

Scorching Spear
(Starter 1999)
Mike Raabe
Scorching Spear deals 1 damage to any target.
Lift your spear as you might lift your glass, and toast your enemy.

Lava Axe
(Starter 1999)
Brian Snõddy
Lava Axe deals 5 damage to target player or planeswalker.
Meant to cut through the body and burn straight to the soul.

Ancient Craving
(Starter 1999)
Rob Alexander
You draw three cards and you lose 3 life.
Knowledge demands sacrifice.

Scathe Zombies
(Starter 1999)
Tom Kyffin
Luckily for them, it doesn't take much brains to slaughter and maim.

Grim Tutor
(Starter 1999)
Mark Tedin
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
One who goes unpunished never learns. —Greek proverb

Chorus of Woe
(Starter 1999)
Randy Gallegos
Creatures you control get +1/+0 until end of turn.
When nightstalkers sing, nothing in creation sleeps.

Trained Orgg
(Starter 1999)
Eric Peterson
All orggs know how to kill; training teaches them *what* to kill.

Vengeance
(Starter 1999)
Andrew Robinson
Destroy target tapped creature.
Bitter as wormwood, sweet as mulled wine.

Norwood Ranger
(Starter 1999)
Ron Spencer
Some trees bear deadly fruit.

Owl Familiar
(Starter 1999)
Janine Johnston
Flying When this creature enters, draw a card, then discard a card.

Goblin General
(Starter 1999)
Keith Parkinson
Whenever this creature attacks, Goblin creatures you control get +1/+1 until end of turn.
Lead, follow, or run around like crazy.

Fire Elemental
(Starter 1999)
Melissa A. Benson
You are drawn to your death as a moth to the flame.

Undo
(Starter 1999)
Terese Nielsen
Return two target creatures to their owners' hands.

Bull Hippo
(Starter 1999)
Daren Bader
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Stay alert: his lumbering may shake the ground itself, but in water, he glides.

Natural Spring
(Starter 1999)
Jeffrey R. Busch
Target player gains 8 life.
The dying ask for water because they know it contains life.

Dread Reaper
(Starter 1999)
Christopher Rush
Flying When this creature enters, you lose 5 life.

Righteous Charge
(Starter 1999)
Jeffrey R. Busch
Creatures you control get +2/+2 until end of turn.
Bravery shines brightest in a pure soul.

Royal Trooper
(Starter 1999)
Scott M. Fischer
Whenever this creature blocks, it gets +2/+2 until end of turn.
"Fortune does not side with the faint-hearted." —Sophocles, *Phaedra*

Knight Errant
(Starter 1999)
Dan Frazier
". . . Before honor is humility." —*The Bible*, Proverbs 15:33

Squall
(Starter 1999)
Carl Critchlow
Squall deals 2 damage to each creature with flying.
"To-night the winds begin to rise . . . The rooks are blown about the skies . . . ." —Alfred, Lord Tennyson, *In Memoriam*

Serpent Warrior
(Starter 1999)
Ron Spencer
When this creature enters, you lose 3 life.
A hiss before dying.

Mons's Goblin Raiders
(Starter 1999)
Pete Venters
Just because they have a club doesn't mean they're organized.

Spitting Earth
(Starter 1999)
Brian Snõddy
Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Ransack
(Starter 1999)
Ron Spencer
Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

Last Chance
(Starter 1999)
Hannibal King
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Tremor
(Starter 1999)
Pete Venters
Tremor deals 1 damage to each creature without flying.
One little goblin shook up the ground. When the dust cleared, no one was found.

Bog Wraith
(Starter 1999)
Jeff A. Menges
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
It moved through the troops leaving no footprints, save on their souls.

Lone Wolf
(Starter 1999)
Una Fricker
You may have this creature assign its combat damage as though it weren't blocked.

Gorilla Warrior
(Starter 1999)
John Matson
They were formidable even before they learned the use of weapons.

Touch of Brilliance
(Starter 1999)
Kaja Foglio
Draw two cards.
"I don't want what I don't have. I want more of what I *do* have."

Ogre Warrior
(Starter 1999)
Jeff Miracola
Assault and battery included.

Charging Paladin
(Starter 1999)
Kev Walker
Whenever this creature attacks, it gets +0/+3 until end of turn.
A true warrior's thoughts are of victory, not death.

Renewing Touch
(Starter 1999)
Rebecca Guay
Shuffle any number of target creature cards from your graveyard into your library.
Death just encourages life the more.

Summer Bloom
(Starter 1999)
Kaja Foglio
You may play up to three additional lands this turn.
Summer sends its kiss with warmth and blooming life.

Dark Offering
(Starter 1999)
Edward P. Beard, Jr.
Destroy target nonblack creature. You gain 3 life.
"Our greatest hope has become our enemy's greatest triumph." —Court counselor

Wood Elves
(Starter 1999)
Rebecca Guay
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Goblin Glider
(Starter 1999)
Pete Venters
Flying This creature can't block.
The goblins call the gliders "death from above." Everyone else calls them "clods in the clouds."

Earth Elemental
(Starter 1999)
Dan Frazier
Its voice has the tremor of deafening thunder, its blow the force of an avalanche.

Willow Elf
(Starter 1999)
DiTerlizzi
The forest lives in the elf as the elf lives in the forest.

Counterspell
(Starter 1999)
Hannibal King
Counter target spell.

Goblin Chariot
(Starter 1999)
Pete Venters
Haste (This creature can attack and {T} as soon as it comes under your control.)
They have to replace the wheels, they have to replace the boar, and sometimes they have to replace the goblin.

Goblin Cavaliers
(Starter 1999)
DiTerlizzi
They get along so well with their goats because they're practically goats themselves.

Time Warp
(Starter 1999)
Pete Venters
Target player takes an extra turn after this one.
"Let's do it again!" —Squee, goblin cabin hand

Pride of Lions
(Starter 1999)
Carl Critchlow
You may have this creature assign its combat damage as though it weren't blocked.