Junior Super Series (psus)
Set Information
Field | Value |
---|---|
Name: | Junior Super Series |
Cards in This Set (18)

Thran Quarry
(Junior Super Series)
Michael Sutfin
At the beginning of the end step, if you control no creatures, sacrifice this land. {T}: Add one mana of any color.

Lord of Atlantis
(Junior Super Series)
Melissa A. Benson
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.

Royal Assassin
(Junior Super Series)
Tom Wänerstrand
{T}: Destroy target tapped creature.
Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.

Whirling Dervish
(Junior Super Series)
Alex Horley-Orlandelli
Protection from black At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Amid this whirling hurricane of blades, there is no calm eye in which the hapless can find shelter.

Crusade
(Junior Super Series)
Mark Poole
White creatures get +1/+1.

Elvish Lyrist
(Junior Super Series)
Rebecca Guay
{G}, {T}, Sacrifice this creature: Destroy target enchantment.
"Make me thy lyre, even as the forest is: What if my leaves are falling like its own!" —Percy Bysshe Shelley, "Ode to the West Wind"

Sakura-Tribe Elder
(Junior Super Series)
Carl Critchlow
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.

Mad Auntie
(Junior Super Series)
Wayne Reynolds
Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
One part cunning, one part wise, and many, many parts demented.

City of Brass
(Junior Super Series)
Mark Tedin
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
"Enter this palace-gate and ask the news Of greatness fallen into dust and clay." —*The Arabian Nights*, trans. Burton

Glorious Anthem
(Junior Super Series)
Raymond Swanland
Creatures you control get +1/+1.
The songs of angels are perceived not as words in the ears but as stirrings in the soul.

Volcanic Hammer
(Junior Super Series)
Christopher Rush
Volcanic Hammer deals 3 damage to any target.
Cast the weight as though it were a die, to see a rival's fate.

Serra Avatar
(Junior Super Series)
Dermot Power
Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

Shard Phoenix
(Junior Super Series)
Ron Spencer
Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice this creature: It deals 2 damage to each creature without flying. {R}{R}{R}: Return this card from your graveyard to your hand. Activate only during your upkeep.

Soltari Priest
(Junior Super Series)
Dany Orizio
Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
"In Rath," the priest said, "there is even greater need for prayer."

Elvish Champion
(Junior Super Series)
Matt Cavotta
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
"We've endured your slights to Gaea with the grace of tolerance. Now behold the grace of our ferocity."

Slith Firewalker
(Junior Super Series)
Justin Sweet
Haste Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
The slith incubate in the Great Furnace's heat, emerging on Mirrodin's surface only when the four suns have aligned overhead.

Giant Growth
(Junior Super Series)
Terese Nielsen
Target creature gets +3/+3 until end of turn.