Commander Anthology Volume II (cm2)
Set Information
Field | Value |
---|---|
Name: | Commander Anthology Volume II |
Cards in This Set (312)

Pristine Talisman
(Commander Anthology Volume II)
Matt Cavotta
{T}: Add {C}. You gain 1 life.
"Tools and artisans can be destroyed, but the act of creation is inviolate." —Elspeth Tirel

Terramorphic Expanse
(Commander Anthology Volume II)
Dan Murayama Scott
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.

Island
(Commander Anthology Volume II)
Rob Alexander
({T}: Add {U}.)

Disaster Radius
(Commander Anthology Volume II)
James Paick
As an additional cost to cast this spell, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.

Extractor Demon
(Commander Anthology Volume II)
Carl Critchlow
Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Coldsteel Heart
(Commander Anthology Volume II)
Mark Romanoski
This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.
The Phyrexian death machine awoke, its coldsteel heart imbuing it with sinister new power.

Tezzeret's Gambit
(Commander Anthology Volume II)
Karl Kopinski
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Dark Hatchling
(Commander Anthology Volume II)
Mark A. Nelson
Flying When this creature enters, destroy target nonblack creature. It can't be regenerated.

Boros Guildgate
(Commander Anthology Volume II)
Noah Bradley
This land enters tapped. {T}: Add {R} or {W}.
It promises protection to those in need and proclaims a warning to any who would threaten Ravnican law.

Earthquake
(Commander Anthology Volume II)
Adrian Smith
Earthquake deals X damage to each creature without flying and each player.
They fell screaming into the depths of the chasm like so many pebbles tossed down a well.

Vulturous Zombie
(Commander Anthology Volume II)
Greg Staples
Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature.
"When something dies, all things benefit. Well okay, just our things." —Ezoc, Golgari rot farmer

Trading Post
(Commander Anthology Volume II)
Adam Paquette
{1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.

Basalt Monolith
(Commander Anthology Volume II)
Yeong-Hao Han
This artifact doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap this artifact.

Cathars' Crusade
(Commander Anthology Volume II)
Karl Kopinski
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

Chaos Warp
(Commander Anthology Volume II)
Trevor Claxton
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Festercreep
(Commander Anthology Volume II)
Jeff Easley
This creature enters with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn.
A single festercreep isn't alone. It's already an infestation.

Grip of Phyresis
(Commander Anthology Volume II)
Lake Hurwitz
Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.
"Even your blade knows who will triumph here." —Atraxa, Praetors' Voice

Flamekin Village
(Commander Anthology Volume II)
Ron Spears
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.

Plains
(Commander Anthology Volume II)
Howard Lyon
({T}: Add {W}.)

Stitch Together
(Commander Anthology Volume II)
Arnie Swekel
Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Vow of Wildness
(Commander Anthology Volume II)
Jim Pavelec
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
"Savagery is the birthright of every creature that draws breath—or wishes it could." —Karador, Ghost Chieftain

Forgotten Cave
(Commander Anthology Volume II)
Noah Bradley
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Tranquil Thicket
(Commander Anthology Volume II)
Heather Hudson
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Ghave, Guru of Spores
(Commander Anthology Volume II)
James Paick
Ghave enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature.

Spitebellows
(Commander Anthology Volume II)
Larry MacDougall
When this creature leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Disaster stalks with gaping jaws across unready lands.

Junk Diver
(Commander Anthology Volume II)
Eric Peterson
Flying When this creature dies, return another target artifact card from your graveyard to your hand.
Garbage in, treasure out.

Triskelavus
(Commander Anthology Volume II)
Mark Zug
Flying This creature enters with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."

Custodi Soulbinders
(Commander Anthology Volume II)
Karla Ortiz
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from this creature: Create a 1/1 white Spirit creature token with flying.

Sunrise Sovereign
(Commander Anthology Volume II)
William O'Connor
Other Giant creatures you control get +2/+2 and have trample.
A hundred generations has he mentored, a hundred armies has he crushed beneath his feet, yet only a hundred words has he ever spoken, each more revered than a hundred books.

Sublime Exhalation
(Commander Anthology Volume II)
Lake Hurwitz
Undaunted (This spell costs {1} less to cast for each opponent.) Destroy all creatures.
Exhale, and let the winds carry your soul for all eternity.

Warchief Giant
(Commander Anthology Volume II)
Slawomir Maniak
Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Patron of the Nezumi
(Commander Anthology Volume II)
Kev Walker
Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

Swamp
(Commander Anthology Volume II)
Mark Poole
({T}: Add {B}.)

Whipflare
(Commander Anthology Volume II)
Johann Bodin
Whipflare deals 2 damage to each nonartifact creature.
The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the *incompleat*.

Shared Trauma
(Commander Anthology Volume II)
Clint Cearley
Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way.

Wurmcoil Engine
(Commander Anthology Volume II)
Raymond Swanland
Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.

Darksteel Ingot
(Commander Anthology Volume II)
Martina Pilcerova
Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.
"It reflects the purity of Mirrodin-that-was." —Koth of the Hammer

Dream Pillager
(Commander Anthology Volume II)
Min Yum
Flying Whenever this creature deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
Its wings shimmer with dreams absorbed from its enemies.

Smoldering Crater
(Commander Anthology Volume II)
Mark Tedin
This land enters tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)

Volcanic Offering
(Commander Anthology Volume II)
Eric Velhagen
Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.

Drifting Meadow
(Commander Anthology Volume II)
Jonas De Ro
This land enters tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)

Palladium Myr
(Commander Anthology Volume II)
Alan Pollack
{T}: Add {C}{C}.
The myr are like the Glimmervoid: blank canvases on which to build grand creations.

Kalemne's Captain
(Commander Anthology Volume II)
Tomasz Jedruszek
Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, exile all artifacts and enchantments.

Orzhov Signet
(Commander Anthology Volume II)
Martina Pilcerova
{1}, {T}: Add {W}{B}.
The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its bearer is a master. If it's tattooed on the body, its bearer is a slave.

Reliquary Tower
(Commander Anthology Volume II)
Jesper Ejsing
You have no maximum hand size. {T}: Add {C}.
Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

Citadel Siege
(Commander Anthology Volume II)
Steven Belledin
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Magus of the Wheel
(Commander Anthology Volume II)
Carl Frank
{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.
"Fate is not as fixed as you might think."

Lonely Sandbar
(Commander Anthology Volume II)
Heather Hudson
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Swamp
(Commander Anthology Volume II)
Jim Pavelec
({T}: Add {B}.)

Vow of Flight
(Commander Anthology Volume II)
Erica Yang
Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
"Soaring is wasted on the winged." —Edric, Spymaster of Trest

Hostility
(Commander Anthology Volume II)
Omar Rayyan
Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Cauldron of Souls
(Commander Anthology Volume II)
Ron Brown
{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Butcher of Malakir
(Commander Anthology Volume II)
Jason Chan
Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
His verdict is always guilty. His sentence is always death.

Wayfarer's Bauble
(Commander Anthology Volume II)
Darrell Riche
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.

Champion of Lambholt
(Commander Anthology Volume II)
Christopher Moeller
Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.

Oreskos Explorer
(Commander Anthology Volume II)
Winona Nelson
When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

Commander's Sphere
(Commander Anthology Volume II)
Ryan Alexander Lee
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
It harmonizes with the essence of its master.

Eternal Witness
(Commander Anthology Volume II)
Terese Nielsen
When this creature enters, you may return target card from your graveyard to your hand.
She remembers every word spoken, from the hero's oath to the baby's cry.

Swamp
(Commander Anthology Volume II)
Dan Frazier
({T}: Add {B}.)

Living Death
(Commander Anthology Volume II)
Charles Gillespie
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Seer's Sundial
(Commander Anthology Volume II)
Franz Vohwinkel
Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.
"The shadow travels toward the apex. I predict we will soon see the true measure of darkness."

Stinkdrinker Daredevil
(Commander Anthology Volume II)
Pete Venters
Giant spells you cast cost {2} less to cast.
Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub.

Evolving Wilds
(Commander Anthology Volume II)
Steven Belledin
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Without the interfering hands of civilization, nature will always shape itself to its own needs.

Seaside Citadel
(Commander Anthology Volume II)
Volkan Baǵa
This land enters tapped. {T}: Add {G}, {W}, or {U}.
For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

Goblin Welder
(Commander Anthology Volume II)
Scott M. Fischer
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
"I wrecked your metal guy, boss. But look! I made you an ashtray."

Myr Sire
(Commander Anthology Volume II)
Jaime Jones
When this creature dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
For the Phyrexians, death is not an end, nor a one-time occurrence.

Gisela, Blade of Goldnight
(Commander Anthology Volume II)
Jason Chan
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Daretti, Scrap Savant
(Commander Anthology Volume II)
Dan Murayama Scott
+2: Discard up to two cards, then draw that many cards. −2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. −10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." Daretti, Scrap Savant can be your commander.

Buried Alive
(Commander Anthology Volume II)
Greg Staples
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
The scrape of shovels and the tumble of cold dirt soon muffled their pleas.

Treasure Cruise
(Commander Anthology Volume II)
Cynthia Sheppard
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Countless delights drift on the surface while dark schemes run below.

Solemn Simulacrum
(Commander Anthology Volume II)
Dan Murayama Scott
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Ishai, Ojutai Dragonspeaker
(Commander Anthology Volume II)
Zack Stella
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Ishai. Partner (You can have two commanders if both have partner.)
"Through me, the Great Teacher's voice will rattle this world."

Forest
(Commander Anthology Volume II)
Rebecca Guay
({T}: Add {G}.)

Minds Aglow
(Commander Anthology Volume II)
Yeong-Hao Han
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Solemn Simulacrum
(Commander Anthology Volume II)
Greg Staples
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Swamp
(Commander Anthology Volume II)
Rebecca Guay
({T}: Add {B}.)

Buried Ruin
(Commander Anthology Volume II)
Franz Vohwinkel
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
History has buried its treasures deep.

Taurean Mauler
(Commander Anthology Volume II)
Dominick Domingo
Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

Epochrasite
(Commander Anthology Volume II)
Michael Bruinsma
This creature enters with three +1/+1 counters on it if you didn't cast it from your hand. When this creature dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)

Warstorm Surge
(Commander Anthology Volume II)
Raymond Swanland
Whenever a creature you control enters, it deals damage equal to its power to any target.
"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"

Beetleback Chief
(Commander Anthology Volume II)
Wayne England
When this creature enters, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.

Crystalline Crawler
(Commander Anthology Volume II)
Jason Felix
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Remove a +1/+1 counter from this creature: Add one mana of any color. {T}: Put a +1/+1 counter on this creature.

Mortivore
(Commander Anthology Volume II)
Anthony S. Waters
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
The light sigh of its breath whistles through its bones.

Flametongue Kavu
(Commander Anthology Volume II)
Slawomir Maniak
When this creature enters, it deals 4 damage to target creature.
"For dim-witted, thick-skulled genetic mutants, they have pretty good aim." —Sisay, captain of the *Weatherlight*

Mountain
(Commander Anthology Volume II)
Andreas Rocha
({T}: Add {R}.)

Thundercloud Shaman
(Commander Anthology Volume II)
Greg Staples
When this creature enters, it deals damage equal to the number of Giants you control to each non-Giant creature.
He cares not for the disasters his storm brings as long as his path ahead is clear.

Kalonian Hydra
(Commander Anthology Volume II)
Chris Rahn
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
Even baloths fear its feeding time.

Unstable Obelisk
(Commander Anthology Volume II)
William Wu
{T}: Add {C}. {7}, {T}, Sacrifice this artifact: Destroy target permanent.
Its collapse is like the lashing out of a long-dead civilization that resents being forgotten.

Migratory Route
(Commander Anthology Volume II)
Winona Nelson
Create four 1/1 white Bird creature tokens with flying. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Windfall
(Commander Anthology Volume II)
Pete Venters
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
"To fill your mind with knowledge, we must start by emptying it." —Barrin, master wizard

The Mimeoplasm
(Commander Anthology Volume II)
Svetlin Velinov
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Blasphemous Act
(Commander Anthology Volume II)
Daarken
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything." —Thalia, Knight-Cathar

Feldon of the Third Path
(Commander Anthology Volume II)
Chase Stone
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
"She will come back to me."

Ruby Medallion
(Commander Anthology Volume II)
Daniel Ljunggren
Red spells you cast cost {1} less to cast.

Astral Cornucopia
(Commander Anthology Volume II)
Aleksi Briclot
This artifact enters with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on this artifact.

Wind-Scarred Crag
(Commander Anthology Volume II)
Eytan Zana
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Everflowing Chalice
(Commander Anthology Volume II)
Steve Argyle
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.

Pilgrim's Eye
(Commander Anthology Volume II)
Dan Murayama Scott
Flying When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
The kor send their thopter kites to see if the land is in a welcoming mood.

Tuktuk the Explorer
(Commander Anthology Volume II)
Volkan Baǵa
Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.

Plains
(Commander Anthology Volume II)
Mark Poole
({T}: Add {W}.)

Borderland Behemoth
(Commander Anthology Volume II)
Jesper Ejsing
Trample This creature gets +4/+4 for each other Giant you control.
Giants share nothing but their fury.

Thrummingbird
(Commander Anthology Volume II)
Efrem Palacios
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Scavenging Ooze
(Commander Anthology Volume II)
Austin Hsu
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
In nature, not a single bone or scrap of flesh goes to waste.

Ghost Quarter
(Commander Anthology Volume II)
Peter Mohrbacher
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Deserted, but not uninhabited.

Island
(Commander Anthology Volume II)
Mark Poole
({T}: Add {U}.)

Jwar Isle Refuge
(Commander Anthology Volume II)
Cyril Van Der Haegen
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Merciless Eviction
(Commander Anthology Volume II)
Richard Wright
Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.

Golgari Signet
(Commander Anthology Volume II)
Greg Hildebrandt
{1}, {T}: Add {B}{G}.
Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.

Loxodon Warhammer
(Commander Anthology Volume II)
Jeremy Jarvis
Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}
"A crafter must imbue her weapon with part of her soul—something the Phyrexians are incapable of doing." —Melira

Forest
(Commander Anthology Volume II)
Zoltan Boros & Gabor Szikszai
({T}: Add {G}.)

Mirrorweave
(Commander Anthology Volume II)
Jim Pavelec
Each other creature becomes a copy of target nonlegendary creature until end of turn.
"Those who are different are untrustworthy, unpredictable. Put your safety in the hands of your own kind." —Bowen, Barrenton guardcaptain

Manifold Insights
(Commander Anthology Volume II)
Tommy Arnold
Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Magmaquake
(Commander Anthology Volume II)
Gabor Szikszai
Magmaquake deals X damage to each creature without flying and each planeswalker.
"Where will you run when I punish you with the very ground you flee on?" —Nicol Bolas

Bred for the Hunt
(Commander Anthology Volume II)
Karl Kopinski
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.

Stoneshock Giant
(Commander Anthology Volume II)
Lars Grant-West
{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, creatures without flying your opponents control can't block this turn.

Herald of the Host
(Commander Anthology Volume II)
Nils Hamm
Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Golgari Signet
(Commander Anthology Volume II)
Raoul Vitale
{1}, {T}: Add {B}{G}.
Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.

Banishing Light
(Commander Anthology Volume II)
Willian Murai
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Hamletback Goliath
(Commander Anthology Volume II)
Paolo Parente & Brian Snõddy
Whenever another creature enters, you may put X +1/+1 counters on this creature, where X is that creature's power.
"If you live on a giant's back, there's only one individual you'll ever need to fear." —Gaddock Teeg

Duelist's Heritage
(Commander Anthology Volume II)
Lake Hurwitz
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
The best techniques outlive their creators.

Inspiring Call
(Commander Anthology Volume II)
Dan Murayama Scott
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Slipstream Eel
(Commander Anthology Volume II)
Mark Tedin
This creature can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
"It's a fine way to travel, if you don't mind the smell."

Avatar of Woe
(Commander Anthology Volume II)
rk post
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.

Reyhan, Last of the Abzan
(Commander Anthology Volume II)
Chris Rallis
Reyhan enters with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.)

Svogthos, the Restless Tomb
(Commander Anthology Volume II)
Martina Pilcerova
{T}: Add {C}. {3}{B}{G}: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Worn Powerstone
(Commander Anthology Volume II)
Henry G. Higginbotham
This artifact enters tapped. {T}: Add {C}{C}.
Even a fragment of a powerstone contains within it not just energy, but space—vast dimensions trapped in fragile crystal.

Forgotten Ancient
(Commander Anthology Volume II)
Mark Tedin
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Its blood is life. Its body is growth.

Arbiter of Knollridge
(Commander Anthology Volume II)
Brandon Dorman
Vigilance When this creature enters, each player's life total becomes the highest life total among all players.
Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.

Reveillark
(Commander Anthology Volume II)
Jim Murray
Flying When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Desecrator Hag
(Commander Anthology Volume II)
Fred Harper
When this creature enters, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
Loose earth is not a burial but an appetizer.

Forest
(Commander Anthology Volume II)
Steven Belledin
({T}: Add {G}.)

Necroplasm
(Commander Anthology Volume II)
rk post
At the beginning of your upkeep, put a +1/+1 counter on this creature. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Liquimetal Coating
(Commander Anthology Volume II)
Johann Bodin
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
"They'll soon become accustomed to wearing skin that is not their own." —Elesh Norn, Grand Cenobite

Pentavus
(Commander Anthology Volume II)
Greg Staples
This creature enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.

Lightning Greaves
(Commander Anthology Volume II)
Jeremy Jarvis
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

Mycosynth Wellspring
(Commander Anthology Volume II)
David Rapoza
When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
The oil created the mycosynth. The mycosynth created New Phyrexia.

Dreadship Reef
(Commander Anthology Volume II)
Lars Grant-West
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {U} and/or {B}.

Island
(Commander Anthology Volume II)
Kev Walker
({T}: Add {U}.)

Abzan Falconer
(Commander Anthology Volume II)
Steven Belledin
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.

Elite Scaleguard
(Commander Anthology Volume II)
Steve Prescott
When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Sol Ring
(Commander Anthology Volume II)
Mike Bierek
{T}: Add {C}{C}.
Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

Rupture Spire
(Commander Anthology Volume II)
Jaime Jones
This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Word of Seizing
(Commander Anthology Volume II)
Vance Kovacs
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
"Obey!"

Atraxa, Praetors' Voice
(Commander Anthology Volume II)
Victor Adame Minguez
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Crib Swap
(Commander Anthology Volume II)
Brandon Dorman
Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Forest
(Commander Anthology Volume II)
Rob Alexander
({T}: Add {G}.)

Acidic Slime
(Commander Anthology Volume II)
Karl Kopinski
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.

Wrexial, the Risen Deep
(Commander Anthology Volume II)
Eric Deschamps
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Dreamstone Hedron
(Commander Anthology Volume II)
Eric Deschamps
{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice this artifact: Draw three cards.
Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.

Mulldrifter
(Commander Anthology Volume II)
Eric Fortune
Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Opal Palace
(Commander Anthology Volume II)
Andreas Rocha
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Szadek, Lord of Secrets
(Commander Anthology Volume II)
Donato Giancola
Flying If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

Memory Erosion
(Commander Anthology Volume II)
Howard Lyon
Whenever an opponent casts a spell, that player mills two cards.
"The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail." —Lodus of the Ethersworn

Vivid Meadow
(Commander Anthology Volume II)
Rob Alexander
This land enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from this land: Add one mana of any color.

Damia, Sage of Stone
(Commander Anthology Volume II)
Steve Argyle
Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.
Ask your query and be on your way. Just don't look her in the eye.

Nezumi Graverobber
(Commander Anthology Volume II)
Jim Nelson

Relic Crush
(Commander Anthology Volume II)
Steven Belledin
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
There are many ruins, but there used to be many more.

Vow of Malice
(Commander Anthology Volume II)
Jesper Ejsing
Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Breath of Darigaaz
(Commander Anthology Volume II)
Greg Hildebrandt & Tim Hildebrandt
Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

Tuskguard Captain
(Commander Anthology Volume II)
Aaron Miller
Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.
One quiet word sets off the stampede.

Underground River
(Commander Anthology Volume II)
Andrew Goldhawk
{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Orim's Thunder
(Commander Anthology Volume II)
Carl Critchlow
Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.

Sun Titan
(Commander Anthology Volume II)
Todd Lockwood
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
A blazing sun that never sets.

Forest
(Commander Anthology Volume II)
Kev Walker
({T}: Add {G}.)

Simic Signet
(Commander Anthology Volume II)
Mike Sass
{1}, {T}: Add {G}{U}.
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

Bottle Gnomes
(Commander Anthology Volume II)
Ben Thompson
Sacrifice this creature: You gain 3 life.
Reinforcements . . . or refreshments?

Jalum Tome
(Commander Anthology Volume II)
Jerry Tiritilli
{2}, {T}: Draw a card, then discard a card.
Most books simply deliver knowledge. This one expects some in return.

Bitter Feud
(Commander Anthology Volume II)
Aaron Miller
As this enchantment enters, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Fact or Fiction
(Commander Anthology Volume II)
Matt Cavotta
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
"Try to pretend like you understand what's important."

Ingot Chewer
(Commander Anthology Volume II)
Kev Walker
When this creature enters, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Elementals are ideas given form. This one is the idea of "smashitude."

Brawn
(Commander Anthology Volume II)
Matt Cavotta
Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
"'I have arrived,' bellowed Brawn, and the plane shuddered." —*Scroll of Beginnings*

Corpsejack Menace
(Commander Anthology Volume II)
Chris Rahn
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Weakness is not in the nature of the Swarm.

Sandstone Oracle
(Commander Anthology Volume II)
Eric Deschamps
Flying When this creature enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Faithless Looting
(Commander Anthology Volume II)
Gabor Szikszai
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
"Avacyn has abandoned us! We have nothing left except what we can take!"

Phyrexia's Core
(Commander Anthology Volume II)
Franz Vohwinkel
{T}: Add {C}. {1}, {T}, Sacrifice an artifact: You gain 1 life.
"So even the heart of our world has succumbed." —Koth of the Hammer

Great Furnace
(Commander Anthology Volume II)
Rob Alexander
{T}: Add {R}.
Kuldotha, wellspring of molten metal, temple of the goblin horde.

Scythe Specter
(Commander Anthology Volume II)
Vincent Proce
Flying Whenever this creature deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.

Rite of the Raging Storm
(Commander Anthology Volume II)
Svetlin Velinov
Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this token."

Swamp
(Commander Anthology Volume II)
Richard Wright
({T}: Add {B}.)

Orzhov Advokist
(Commander Anthology Volume II)
Jason A. Engle
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
The Orzhov care not for repentance, only repayment.

Simic Signet
(Commander Anthology Volume II)
Greg Hildebrandt
{1}, {T}: Add {G}{U}.
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

Warmonger Hellkite
(Commander Anthology Volume II)
Trevor Claxton
Flying All creatures attack each combat if able. {1}{R}: Attacking creatures get +1/+0 until end of turn.
Its wings beat to the howls of war and fan the fires of rage.

Steel Hellkite
(Commander Anthology Volume II)
James Paick
Flying {2}: This creature gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.

Mountain
(Commander Anthology Volume II)
Cliff Childs
({T}: Add {R}.)

Wonder
(Commander Anthology Volume II)
Rebecca Guay
Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying.
"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." —*Scroll of Beginnings*

Disdainful Stroke
(Commander Anthology Volume II)
Svetlin Velinov
Counter target spell with mana value 4 or greater.
"You are beneath contempt. Your lineage will be forgotten."

Sewer Nemesis
(Commander Anthology Volume II)
Nils Hamm
As this creature enters, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card.

Arcane Lighthouse
(Commander Anthology Volume II)
Igor Kieryluk
{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Mountain
(Commander Anthology Volume II)
Florian de Gesincourt
({T}: Add {R}.)

Exotic Orchard
(Commander Anthology Volume II)
Steven Belledin
{T}: Add one mana of any color that a land an opponent controls could produce.
"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." —Pulan, Bant orchardist

Scrap Mastery
(Commander Anthology Volume II)
Dan Murayama Scott
Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.
"Where a lesser mind sees junk, I see infinite potential."

Boros Cluestone
(Commander Anthology Volume II)
Raoul Vitale
{T}: Add {R} or {W}. {R}{W}, {T}, Sacrifice this artifact: Draw a card.
"In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass." —Cluestone inscription

Rise from the Grave
(Commander Anthology Volume II)
Vance Kovacs
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
"Death is no excuse for disobedience." —Liliana Vess

Loreseeker's Stone
(Commander Anthology Volume II)
Franz Vohwinkel
{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.
Mages come from far and wide to bathe in its wisdom.

Plains
(Commander Anthology Volume II)
Kev Walker
({T}: Add {W}.)

Fumiko the Lowblood
(Commander Anthology Volume II)
Michael Sutfin
Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.

Swiftfoot Boots
(Commander Anthology Volume II)
Svetlin Velinov
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
"There is great wisdom in rushing headlong into combat . . . if you're prepared." —Kenjek, captain of the Thousand Swords

Master Biomancer
(Commander Anthology Volume II)
Willian Murai
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
"Nature is a wonderful engineer but works far too slowly for my tastes."

Enduring Scalelord
(Commander Anthology Volume II)
Clint Cearley
Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on this creature.
Only the sun that beats down upon Arashin's walls could shine more brightly.

Arcane Sanctum
(Commander Anthology Volume II)
Anthony Francisco
This land enters tapped. {T}: Add {W}, {U}, or {B}.
"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes." —Tullus of Palandius

Vivid Crag
(Commander Anthology Volume II)
Martina Pilcerova
This land enters tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from this land: Add one mana of any color.

Mountain
(Commander Anthology Volume II)
Jonas De Ro
({T}: Add {R}.)

Bogardan Hellkite
(Commander Anthology Volume II)
Scott M. Fischer
Flash Flying When this creature enters, it deals 5 damage divided as you choose among any number of targets.

Dualcaster Mage
(Commander Anthology Volume II)
Matt Stewart
Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
"It has been my experience that disasters like to strike in pairs."

Tribute to the Wild
(Commander Anthology Volume II)
Hideaki Takamura
Each opponent sacrifices an artifact or enchantment of their choice.
"You may enter, but leave those lifeless things of your world behind." —Modruni, maro-sorcerer

Spitting Image
(Commander Anthology Volume II)
Jim Nelson
Create a token that's a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Spitting is the customary greeting between a creature and its magical impostor.

Vorel of the Hull Clade
(Commander Anthology Volume II)
Mike Bierek
{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

Deepglow Skate
(Commander Anthology Volume II)
Jason Kang
When this creature enters, double the number of each kind of counter on any number of target permanents.
Its graceful glide paints the ocean floor with strokes of luminescence.

Sungrass Prairie
(Commander Anthology Volume II)
Ron Spencer
{1}, {T}: Add {G}{W}.
On Otaria, peace and harmony are rare. Places that provide both are cherished.

Fathom Mage
(Commander Anthology Volume II)
Ryan Pancoast
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on this creature, you may draw a card.

Forest
(Commander Anthology Volume II)
Mark Poole
({T}: Add {G}.)

Ash Barrens
(Commander Anthology Volume II)
Jonas De Ro
{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Plains
(Commander Anthology Volume II)
Rebecca Guay
({T}: Add {W}.)

Syphon Mind
(Commander Anthology Volume II)
Jeff Easley
Each other player discards a card. You draw a card for each card discarded this way.
When tempers run high, it's easy to lose your head.

Fleshbag Marauder
(Commander Anthology Volume II)
Pete Venters
When this creature enters, each player sacrifices a creature of their choice.
Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.

Dimir Signet
(Commander Anthology Volume II)
Greg Hildebrandt
{1}, {T}: Add {U}{B}.
An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.

Myr Retriever
(Commander Anthology Volume II)
Trevor Hairsine
When this creature dies, return another target artifact card from your graveyard to your hand.
Mephidross gives up treasure easily . . . as long as you take its place.

Hammerfist Giant
(Commander Anthology Volume II)
Carl Critchlow
{T}: This creature deals 4 damage to each creature without flying and each player.
"Oh sure, they buy a lot of ale, but I always find myself needing to rebuild after the giants have paid a visit." —Belko, owner of Titan's Keg tavern

Jareth, Leonine Titan
(Commander Anthology Volume II)
Daren Bader
Whenever Jareth blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn.
Light's champion in the stronghold of darkness.

Gravedigger
(Commander Anthology Volume II)
Dermot Power
When this creature enters, you may return target creature card from your graveyard to your hand.
Only a thin layer of dirt separates civilization from an undead apocalypse.

Temple of the False God
(Commander Anthology Volume II)
Brian Snõddy
{T}: Add {C}{C}. Activate only if you control five or more lands.
Those who bring nothing to the temple take nothing away.

Starstorm
(Commander Anthology Volume II)
Jonas De Ro
Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Ever since the disaster, the city's survivors viewed the star-strewn sky with dread.

Sign in Blood
(Commander Anthology Volume II)
Howard Lyon
Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.

Darkwater Catacombs
(Commander Anthology Volume II)
Monte Michael Moore
{1}, {T}: Add {U}{B}.
Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.

Yavimaya Elder
(Commander Anthology Volume II)
Matt Cavotta
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.

Faith's Fetters
(Commander Anthology Volume II)
Brian Despain
Enchant permanent When this Aura enters, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Mountain
(Commander Anthology Volume II)
Karl Kopinski
({T}: Add {R}.)

Blade of Selves
(Commander Anthology Volume II)
Alan Pollack
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}

Fiery Confluence
(Commander Anthology Volume II)
Kieran Yanner
Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.

Spell Crumple
(Commander Anthology Volume II)
Dan Murayama Scott
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Hardened Scales
(Commander Anthology Volume II)
Mark Winters
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
"Naga shed their scales. We wear ours with pride." —Golran, dragonscale captain

Anya, Merciless Angel
(Commander Anthology Volume II)
Alisa Lee
Flying Anya gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible.

Opulent Palace
(Commander Anthology Volume II)
Adam Paquette
This land enters tapped. {T}: Add {B}, {G}, or {U}.
The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Desolation Giant
(Commander Anthology Volume II)
Alan Pollack
Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) When this creature enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

Riddlekeeper
(Commander Anthology Volume II)
Steve Prescott
Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards.
Fools surrender their sanity to his riddles. Even greater fools try to solve them.

Barren Moor
(Commander Anthology Volume II)
Heather Hudson
This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Ancient Amphitheater
(Commander Anthology Volume II)
Rob Alexander
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
The arbiter Galanda Feudkiller judges Lorwyn's squabbles from a lofty perspective.

Panic Spellbomb
(Commander Anthology Volume II)
Franz Vohwinkel
{T}, Sacrifice this artifact: Target creature can't block this turn. When this artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.

Languish
(Commander Anthology Volume II)
Jeff Simpson
All creatures get -4/-4 until end of turn.
Life is such a fragile thing.

Sandsteppe Citadel
(Commander Anthology Volume II)
Sam Burley
This land enters tapped. {T}: Add {W}, {B}, or {G}.
That which endures, survives.

Juniper Order Ranger
(Commander Anthology Volume II)
Greg Hildebrandt
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.

Angel of Serenity
(Commander Anthology Volume II)
Aleksi Briclot
Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Ikra Shidiqi, the Usurper
(Commander Anthology Volume II)
Josu Hernaiz
Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.)
"Now the scaled ones rule Tarkir."

Bosh, Iron Golem
(Commander Anthology Volume II)
Brom
Trample {3}{R}, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.
As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.

Secluded Steppe
(Commander Anthology Volume II)
Heather Hudson
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Forest
(Commander Anthology Volume II)
Anthony S. Waters
({T}: Add {G}.)

Sylvan Reclamation
(Commander Anthology Volume II)
Seb McKinnon
Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Plains
(Commander Anthology Volume II)
Andreas Rocha
({T}: Add {W}.)

Island
(Commander Anthology Volume II)
Rebecca Guay
({T}: Add {U}.)

Temple of the False God
(Commander Anthology Volume II)
James Zapata
{T}: Add {C}{C}. Activate only if you control five or more lands.
"When gods become apathetic, the people will worship anyone who answers their pleas." —Kiora

Bane of the Living
(Commander Anthology Volume II)
Justin Sweet
Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, all creatures get -X/-X until end of turn.

Dreamborn Muse
(Commander Anthology Volume II)
Kev Walker
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
"Her voice is insight, piercing and true." —Ixidor, reality sculptor

Impact Resonance
(Commander Anthology Volume II)
Jesper Ejsing
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Spine of Ish Sah
(Commander Anthology Volume II)
Daniel Ljunggren
When this artifact enters, destroy target permanent. When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.

Dawnbreak Reclaimer
(Commander Anthology Volume II)
Tyler Jacobson
Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

Myr Battlesphere
(Commander Anthology Volume II)
Franz Vohwinkel
When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

Island
(Commander Anthology Volume II)
Richard Wright
({T}: Add {U}.)

Incite Rebellion
(Commander Anthology Volume II)
Alex Horley-Orlandelli
For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
Nothing breaks the monotony like a good old-fashioned riot.

Inferno Titan
(Commander Anthology Volume II)
Kev Walker
{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

Swamp
(Commander Anthology Volume II)
Kev Walker
({T}: Add {B}.)

Hoard-Smelter Dragon
(Commander Anthology Volume II)
Eric Deschamps
Flying {3}{R}: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.
He collects the precious metals, and then converts the rest to propellant.

Kalemne, Disciple of Iroas
(Commander Anthology Volume II)
Jason Chan
Double strike, vigilance Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter. Kalemne gets +1/+1 for each experience counter you have.

Urza's Incubator
(Commander Anthology Volume II)
Pete Venters
As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.
"Stop thinking like an artificer, Urza, and start thinking like a father!" —Rayne, chancellor of the Tolarian Academy

Solidarity of Heroes
(Commander Anthology Volume II)
Eric Deschamps
Strive — This spell costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Duneblast
(Commander Anthology Volume II)
Ryan Alexander Lee
Choose up to one creature. Destroy the rest.
The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.

Tyrant's Familiar
(Commander Anthology Volume II)
Todd Lockwood
Flying, haste Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature attacks, it deals 7 damage to target creature defending player controls."
Nothing escapes its gaze—or its breath.

Ichor Wellspring
(Commander Anthology Volume II)
Steven Belledin
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
"Our glorious infection has taken hold." —Elesh Norn, Grand Cenobite

Unnerve
(Commander Anthology Volume II)
Terese Nielsen
Each opponent discards two cards.
"If fear is the only tool you have left, then you'll never control me." —Xantcha, to Gix

Lhurgoyf
(Commander Anthology Volume II)
Pete Venters
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
"Ach! Hans, run! It's the lhurgoyf!" —Saffi Eriksdotter, last words

Caged Sun
(Commander Anthology Volume II)
Scott Chou
As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Staff of Nin
(Commander Anthology Volume II)
Dan Murayama Scott
At the beginning of your upkeep, draw a card. {T}: This artifact deals 1 damage to any target.
"I have attuned the staff to your screams so that only I may benefit from your pain." —Volux, disciple of Nin

Dawnglare Invoker
(Commander Anthology Volume II)
Steve Argyle
Flying {8}: Tap all creatures target player controls.
"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error." —*The Invokers' Tales*

Fall of the Hammer
(Commander Anthology Volume II)
Adam Paquette
Target creature you control deals damage equal to its power to another target creature.
It is unwise to insult the god of the forge. It is also unwise to stand near anyone else who has insulted him.

Putrefy
(Commander Anthology Volume II)
Igor Kieryluk
Destroy target artifact or creature. It can't be regenerated.
"We are all decaying, always in a state of near-death. One moment without breath and we begin to break down." —Cevraya, Golgari shaman

Artisan of Kozilek
(Commander Anthology Volume II)
Jason Felix
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)

Cultivate
(Commander Anthology Volume II)
Anthony Palumbo
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
All seeds share a common bond, calling to each other across infinity.

Brave the Sands
(Commander Anthology Volume II)
Dave Kendall
Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.

Fire Diamond
(Commander Anthology Volume II)
Lindsey Look
This artifact enters tapped. {T}: Add {R}.

Ancient Excavation
(Commander Anthology Volume II)
James Paick
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)